Chapter 4 Sneak Peek – Spear Bots and Battlecruisers!

We’re currently hard at work on Chapter 4!
Here’s a little peek at where things are at. 🙂

The Spear!

The game gets its third melee weapon: The Spear!

Paired with a shield, it focuses on precise stabs with a solid defensive barrier.
Here is what happens if you put it in the hands of some high level enemy bots:

Note: All spear, shield and enemy models are temporary placeholders.

Battlecruiser art exploration!

Gary has been exploring what the hallways of the robot Battlecruiser might look like!

Below are some high definition mockups that will likely mutate and change as we figure out how to break them down into reusable level elements:

DOOR

HALLWAY_8

HALLWAY_ALT_CLRS

HALLWAY_TOGETHER_2

Chapter 4 is going to be pretty. 😀

What’s next??

Most of the work still lies ahead of us. We’re still in the planning and exploration stages, but we’ll likely move on to level design in January and start putting the chapter together!

It’s too early to tell exactly when this thing launches, but we’re aiming for sometime around February / March.

In the mean time, join us tomorrow as we play test Metal Christmas levels from the workshop. And watch for a mini-update in the next couple of weeks related to controller support and server regions!

New Levels – Metal Christmas is next!!!

gloriouslightlevels

The second Last Bot Standing playtest is over, bringing us six fresh new levels!
Thanks to everyone who participated!

Next event is Saturday Dec 15th with the theme Metal Christmas!

Here is why these levels were a blast to play, and are now available:

Clone Drone In The Giant Kitchen Zone (Tapok_Bobra)

clonedroneinthegiantkitchenzone
Simple and fun! Everybody liked this level when we played it.
Jump around in a kitchen, like a little ant with a giant laser sword trying to kill the other ants instead of collaborating on whatever it is ants do with them!

Clone Drone in the Kid Zone (Pretzl)

clonedroneinthekidzone

Yay! What a fun level! With some beautiful toys and playful upgrade drop scenarios, the Kid Zone made us feel childlike joy. 🙂

Glorious Space Light! (Silva 01)

gloriousspacelight

The light shines brightly in space! Really cool level with a lot of vertical jump pad action.

Prison Escape (Lionbreaker08)

prisonescape

Probably the level with the most innovative mechanics and theme of everything we played!
Experience the chaos of spawning in a prison full of murderous robots. If you survive the first few seconds the rest of the level is also really neat!

Smelting Factory (Dr.Peppermint)

smeltingfactory
Don’t smelt, little human! Running around this level is a ton of fun. The upgrade drops had some really unique configurations, giving this level a good balance between danger from hazards and your fellow contestants.

The Cathedral (BinaryPanic)

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Epic and beautiful, this level lets you die inside a glorious cathedral. Inspiring use of light and shadow!

Honorable Mentions

These levels were very close to being included, and deserve to be mentioned:

Thanks everyone for making such cool levels and participating in the event!

Next Playtest: Metal Christmas!!!

These playtest events have been a ton of fun, so we’re gonna keep doing them!

The next theme is: Metal Christmas!
We want to see levels that capture that holiday spirit of cutting up your festive friends, and letting their robot bodies rain down upon you like snow!

Join us on Saturday Dec 15th, at 10am PST!

Chapter 4?????

And just so there is no confusion, we are currently working on Story Mode Chapter 4.
Keep your eyes out for some early weapon exploration footage in an upcoming blog post! 🙂

New LBS levels picked from Workshop! Next theme is…

levelselection

Thanks everyone who participated in our first Workshop Playtest event!
We played through a whooping 39 levels, and had a ton of fun!

Here are the 9 levels that will be added to the official Last Bot Standing rotation until the next playtest:

Abyss Realm (by hollowedcommander)

abyss

Hollowedcommander creates a visually striking experience in the darkness of the abyss!
Don’t step across the red lines!

Pirate Battle! (by MrCoconut)

piratebattle

Calling all pirates!
Just kidding, pirates can’t play multiplayer, or access this super fun level. 🙂
When the cannons fired I knew we needed to add it.

Mother Tree (by Enderspoons)

mothertree

The atmosphere of Mother Tree is really cool!
You can practically feel the damp fog condensing on your metal face as you jump across its branches.

Green Plain Ruins (by Lionbreaker08)

greenplainruins

It may look simple, but as soon as we tried it everyone had a ton of fun!
Cleverly framed upgrade drops make this level really entertaining.

Hall of Laser Tag (by VastLite)

halloflasertag

Like a hall of mirrors that suddenly appears in an action film, the hall of laser tag takes you on a trip! The view from the upgrade boxes is great!

Forest in the Mountains (by Sir Kotok)

forestinthemountains

A cozy valley full of trees and ramps!
Jumping among the foliage is a lot of fun.

Space Arena (by BuH4eCTeP)

spacearena

Experience the intense blue of the Space Arena!
A great place to die!

Space Royale (by Combat Robot)

spaceroyale

Space Royale offers a cool take on the interior of a space ship!
A good warmup for Chapter 4. 🙂

The Molten Wheel (by BinaryPanic8347™)

themoltenwheel

There was something really cool about this level. The wheel feels solid and the fight for upgrade drops is fun!


There are of course a ton of other cool levels in the workshop that we didn’t add this time around. You can find them under the Last Bot Standing tag!

Next Playtest in two weeks: Glorious Light!

We’re doing this again!!!
Next playtest takes place Fri Nov 30 at 10am PST

Theme: Glorious Light
We want to see glorious levels, that shine with light!
What exactly that means is up to you. 🙂

Participate simply by uploading your Last Bot Standing level to the workshop, and don’t forget to check out our helpful guide if you haven’t yet!

Tomorrow: Let’s play your Last Bot Standing levels!

We are about to try something new!

commentators

Tomorrow we’ll be holding a live play test of the coolest looking Last Bot Standing levels in the workshop!

Based on your feedback we’ll then add the very strongest levels to the game for a limited time.

Playtest time: 10am PST – Saturday Nov 17

Here’s how to participate:

  • Play the game! – During the playtest we’re overriding the current level globally for all players. It should make for an entertaining time. 🙂
  • Watch the stream! – We’ll be streaming live at twitch.tv/doborog! Hang out and tell us what you think of each level!
  • Make a level! – Make a cool Last Bot Standing level and maybe we’ll try it!

Wondering how to make a great level? Check out our new guide!
It has a wealth of information for all skill levels!

basiccomponents

What do you think makes for a great Last Bot Standing level?
Let us know in the comments! 🙂

0.13.1 – New laser challenge, private Last Bot Standing matches and workshop maps!

Sword1s and Laser

We just released a cheeky update!

Introducing…

The Laser Challenge!

Surprise! We were fixing a laser bug this update, so we figured, why not make a challenge that uses it! Practice your laser skills with 10 fresh laser-forward levels.

Fleet Overseer Lasers

Will you earn the new laser challenge trophy?

LaserTrophy

Last Bot Standing Workshop levels!

Some of you were asking if you could make and play your own Last Bot Standing multiplayer levels. Now you can!!

With a single click, your work in progress level is on a dedicated multiplayer server and ready to play-test. We now wish this was in every game’s level editor!

workshop-levels

Once you’re happy with your level, upload it to the Steam Workshop. People can then use your levels in…

Private Last Bot Standing matches!

Create your own private Last Bot Standing matches with up to 15 of your closest friends. Download some new levels from the workshop and try them out!

lbs-selector

Don’t have any friends to try out new level with? Join our…

Live Community-Created Level Play Tests!

You may notice a new countdown at the top of the game.

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We’re going to get everyone together and test out some of the latest Steam Workshop levels on a Twitch stream together. The first one will be at Saturday November 17th at 10am PST. Load up your game then to try the community-created levels we’re testing!

Win Counting – Unlock sweet transport bots!

What’s better than ultimately futile human combat? Memorable ultimately futile human combat!

Now when you win a public match with more than 5 players in it, your new Win Counter will go up. Once you reach a certain number of wins, your Transport Bot will automatically be upgraded to a new, more intimidating model.

Garbage Bots

You may notice this includes macho garbage bots with mustaches. Are you happy, cogitoergosum?! Look what you’ve made us do.

A New Level!

As part of testing the new ability to play-test Last Bot Standing workshop levels, we’ve added a new map to the public Last Bot Standing rotation called Rising Tide.

risingtide

As lava rises up, the level’s combat surface grows progressively smaller. Kill your opponents before you drown in lava!

Other Cool Stuff!

  • We added a Setting to select an override region for matchmaking. Hope this helps those of you who were having trouble pinging regions, or couldn’t find enough matches in your own region. Let us know!
  • We added a news widget so you can see what our latest updates have been (like… this one!!) You may also notice some cute little buttons right below there, including one to some Clone Drone merch from Design By Humans. Fresh.
    dbh-merch

Coming up next!

There’s so much we want to do next, we’re going to parallelize the next bit of development!

  • Erik will begin work on Chapter FOURRRRRRRR! No firm release date for it yet, but we will share info once we start in on it! We’re make sure to share some teasers along the way. We’ve got some fun plans for it!!
  • Brian will continue upgrading our multiplayer server and matchmaking system to support a US-West region!

Don’t forget to come join our play test on Saturday November 17th at 10am PST! Add it to your calendar, and see you next update!

Now what?!?!

Brian   September 27, 2018   No Comments on Now what?!?!

garbage-human

What a fun week! We’re finding Last Bot Standing is so much fun with full 15-player matches! If you haven’t seen it yet, update your game & come play, or check out this fun video from Draegast!

Thanks everyone who shared ideas & concerns with us this week, it really helped us prioritize! We did a bit of planning after this release about what we’ll be working on next, we hope you will like it!

Here’s what we’re planning:

  1. Address the most pressing issues with Last Bot Standing!
  2. Make Sure Last Bot Standing stays fresh while we add……
  3. Chapter 444444444444444444!!!!!!!!!!

Address the most pressing issues with Last Bot Standing

Start taking direct Submissions of Last Bot Standing levels, trying some of them out on live streams! More details on how that will work, soon. 🙂

Add US-West Support! To do that, we’ll be switching up how we manage our dedicated servers. That will ALSO give us the opportunity to re-evaluate what regions we have. The goal will be to minimize player pings without splitting people into games that are too small!

Laser Improvements! Currently the laser sometimes damages things that are below the beam — we didn’t have time to fix that for release, but we’re gonna fix it now!

laser-bug

Though it’s kind of cool…

Make Sure Last Bot Standing stays fresh

Your Wins will Matter! We will start keeping track of wins, and display them in cool ways in the game 🙂
More Variety! Aside from including some Workshop-created levels (see above), we’ll be doing some fun stuff that makes the game even more different to play at times.

& then… Chapter 4444444444444444444444!!

Obviously no spoilers but, it’s gonna be coooooool! More details closer to starting it 🙂

Last Bot Standing is LIVE, & New Trailer!

Last Bot Standing graphic

Shower in garbage, human!

Unless, of course, you get smashed to bits in Last Bot Standing, the brand new game mode for Clone Drone in the Danger Zone.

Join as 15 human minds trapped in shiny robot bodies fight to the death!
Claim the powerful upgrade drops falling from the sky, but be warned; There are not enough for all humans.

Inform your fellow humans that you will soon shower in their garbage remains. Update your game now, and come fight!

“Last Bot Standing” Releases Friday @ 2pm PST, Come Play Then!

garbage-rain-dobo-gfy

Update your game this Friday at 2pm PST (countdown / convert to your timezone), and come play!

New Game Mode Details

The new game mode will be called Last Bot Standing.

Confirmed:

  • Ceremonial garbage bots
  • 15 players per match
  • Shower in a rain of garbage
  • 5-10 minutes per play session
  • Ride fire-breathing raptors

fail-kick-to-kill-zoom

See you Friday!

Battle Royale Launches September 21st!

Spectate Epic Combat

Holy progress, Commentatron! There is so much new stuff from the past few weeks, we figured it’s way past time for an update post!

We’ve been working hard on creating a super fun Battle Royale game mode, and it’s turning out AWESOME! It’s hitting that point where play testing is becoming fun enough to become an actual development distraction (always a good sign).

If you’d like to try out the work-in-progress development branch with Battle Royale or otherwise follow ongoing development, check out Erik’s Twitch stream & our development branch guide!

New Movement Mechanic: The Dash

The Dash ability will launch with the Battle Royale game mode, and will be available in all game modes (even single-player).

The Dash ability (SHIFT + direction) allows you to perform a quick, short leap in a given direction, provided you have the energy to use it. Combined with a well-timed swing (or used to avoid one), it can become a very powerful addition to your combat toolbelt.

It also makes you look pretty cool.

dash

We’ve already been finding the dash’s quick, punctuated motions make combat feel more dynamic and fun, and helps avoid chase scenarios where both players are running at the same speed — now there’s some excitement to it!

More Lag Compensation!

We’ve been continuing to improve the “hit feel” of multiplayer combat, and the Battle Royale update will introduce two major improvements: (1) cranking the server & client-side network send rate up from 20 packets per second to 60, and (2) using a hybrid client/server hit reporting mechanism that should help hits register more often while still detecting cheat attempts.

Lag Compensation Shot

Erik has been using this cool visualization of sword hit detection to test out different lag compensation techniques:

Debug Slice Lines

Maybe in a future game, you’ll just draw flowers with your sword…

Beyond that, we still have even more ideas for how to improve the networked melee hit feel (including getting US-West region support, our provider suggests it’s coming soon!) — & this update should be a nice step forward!

New Levels and Battle Royale Improvements

Screw launching with one gigantic map, Clone Drone Battle Royale will will launch with a bunch of medium-sized maps!

Cool Level

Game Still

These maps will take advantage of some newly added level features, such as…

Laser Kills, Shrinking End Zones!

You may notice some levels have laser cannons on them.

Don’t fall off the edge of the map.

Out of Bounds Kill

Spectate Mode

Just because your robot body has been sliced to bits doesn’t mean you can’t keep enjoying the game!

spectate-fly-switch-bow

Now you can fly around, follow players and watch the game (starting with whoever killed you).

Level Editor Additions

While we’ve been working on these new levels, we’ve been making some pretty cool additions to the level editor (which will become available to Steam Workshop creators when we launch Battle Royale)!

Multi-select, Align Tools

What’s better than the ability to move an object? How about the ability to move ALL THE OBJECTS?!

Multiselect Move Rotate

Those of you familiar with Photoshop, Flash, etc. will appreciate these other handy tools which will be available in our next release (align, distribute, chain). Here are some outrageous things VastLite has been making with them:

jonathan-level-multi-1 jonathan-level-multi-2

Move Groups

When we added Moving Platforms, we were amazed and a little disturbed by what players were able to accomplish with such a simple feature.

Move Groups takes that to another level. You will be able to move not just platforms, but other objects in the level with these groups.

Look what X606 made using move groups (in the development test branch):

Clone Drone in the Dancing Zone

Stay tuned for the upcoming release of Clone Drone in the Dancing Zone.

Just kidding.

Maybe.

Playtest with us & let us know what you think!

Come watch Erik live-streaming developing the Battle Royale game mode LIVE! & join one of the beta branch test matches to try it out yourself.

Otherwise, see you in the arena September 21st!

Battle Royale is coming!

Will YOU be the last human standing?
We’re excited to announce that the next major multiplayer game mode will be… Battle Royale!

Wait… like… another Battle Royale??

If you’re expecting 100 players to drop from a sky thing and then sneak around a large island with human houses… that is not what we’re doing. 🙂

Clone Drone’s take on the popular game mode instead builds on our learnings from Long Live Santa!, the merry Christmas game we prototyped last December.

We’re placing a strong emphasis on fierce action, tactical trade-offs and contested upgrade drops.

Contested Power Upgrades!

Powerful upgrades become available after the match starts.
To get them you must be the only living player inside of their capture zone for five full seconds!

These drops help drive players together, providing an interesting trade-off between risk and reward. You can avoid the fight entirely with just your starting upgrades, but as more competitors are eliminated, you’ll really wish you snagged some power upgrades!

contested-loop

Power Upgrade: Flame Raptor!

ridingflameraptor2

Have you always wanted to ride a fearsome fire breathing robot raptor? Of course you have.
Ridable Raptors is the first Power Upgrade in Battle Royale!

We’re also thinking about the best way to introduce ridable raptors in singleplayer, but have yet to decide the exact shape that will take.

Power Upgrade: Mega Size!

sizeswingswing-loop

Tower over your enemies and strike them down with your superior reach!
It’s fun to be a big bot.

Power Upgrade: Energy Laser!

upgrade-laser
Overpowered? I don’t know what you’re talking about.

Follow our progress!

Since multiplayer is way more fun to develop alongside real, live humans, you’ll often find us developing it LIVE on Twitch — and we’ve set up a beta branch where you can play along with every change we make. It’s already getting quite fun — come play and help us make it even more awesome!

See you in the arena, or for our next update post!